![]() tweak keybinding stuff and add support for pet and stance bar set override bindings on Bar1, ShapeshiftBar, PetBar re-enabled the checked texture for the stance buttons (why was that off -selfcast until there is a option to toggle it fix a bug that was preventing the interaction indicators (highlight/pushed textures) to show up correctly in some cases fix translation error, stupid koreans :P ![]() fix the color of the overlay in unlocked mode add :GetActionID() to the action buttons add a reference to the real button into the button proxy object fix parents when releasing/aquiring buttons, fixes inproper showing of buttons when reducing the number of buttons on a bar applied a fix to the "Hide" option in different states until the hiding system can be re-written improve visibility driver logic and API revert some changes to the action button code again to resolve a weird issue with moving spells (once again its not possible to move actions in combat) seperate Tree of Life and Moonkin stance configuration (moonkin will also now actually work) add empty ruRU locale file and add ruRU to the babelfish script simplify 3 translations to be combined in one ![]() expect big breakage if you try to update without completely restarting wow big restructuring, split the options from the code and moved individual modules into subdirs fix a bug with action buttons not updating properly with AutoAssist active Fix start-up errors due to missing locale reference The LDB plugin will only try to add itself if LDB is present Pet and Stance Bar will now obey the "Disable Tooltip" setting Applyed workaround for the Action Blocked message when using /click macrosĪpparently the cache for the click-frames taints its first element after frame creation, so a one-time call of GetClickFrame() after frame-creation removes that tainted element from the cache, and all future calls return the proper secure frame.
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